Baroness Deularla Blythswan
Matriarch of the Blythswan Family
|Race:||Aredhel(Elf)||Class:||Swashbuckler (inspired blade) 10/Marshal 1|
|Alignment:||LE||Size:||Medium humanoid (elf)|
|AC:||24, touch 18, flat-footed 16 (+6 Armor, +6 Dex, +2 dodge)|
|Hit Points:||134 (10d10+34)|
|Defensive Abilities:||charmed life 5/day, hard to kill, nimble +2|
|Fort:||+5||Ref:||+13||Will||+4; +2 vs. enchantments|
Speed: 30 ft.
Melee: +2 dueling speed rapier +22/+22/+17 (1d6+11/15-20+10 Precision)
Special Attacks: deeds (derring-do, dodging panache, kip-up, menacing swordplay, opportune parry & riposte, precise strike, superior feint, swashbuckler initiative, swashbuckler’s grace, targeted strike), panache (7)
|Str 18/+4||Dex 22/+6||Con 14/+2||Int 14/+2||Wis 12/+1||Cha 16/+3|
|Base Atk:||+10||CMB:||+14 (+16 disarm)||CMD:||32 (34 vs. disarm)|
Defensive Combat Training, Disarming Threat Deed, Extra Panache, Greater Weapon Focus (rapier), Improved Initiative, Pommel Strike Deed, Quick Draw, Weapon FinesseM, Weapon Focus (rapier)
Acrobatics +19, Bluff +11 (+13 to Feint), Climb +8, Diplomacy +16, Escape Artist +14, Intimidate +10, Perception +16, Sense Motive +14, Sleight of Hand +14
Racial Modifiers: +2 Perception, +2 Spellcraft to identify magic item properties
Languages: Common, Elven, Goblin, Orc
Special Qualities: elven magic, inspired panache
Other Gear: +2 sensing mithral chain shirt, +2 dueling speed rapier, belt of physical perfection +4, corset of the vishkanyaARG, 150 gp
Assured Skill (Ex) As a free action, add your tier and roll twice for a skill check, taking higher result.
Charmed Life +3 (5/day) (Ex) Choose to add Charisma bonus to save before roll is made.
Corset of the vishkanya (10 rounds/day) Count as half your size for squeezing through small spaces.
Decisive Strike (Su) As a swift action, use 1 power to grant an ally in 30 ft an att with a +1 bonus that bypasses all DR.
Disarming Threat Deed Even your threats are curiously charming. When you succeed at an Intimidate check to force an opponent to act friendly toward you, you can spend 1 panache point to cause the target to regard you with indifference when the duration of the effect expires. A target influenced in this manner is unlikely to report you to authorities.
Elven Immunities – Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Hard to Kill (Ex) Automatically stabilize when dying, and only die at neg Con x 2.
Inspired Panache (Ex) Gain no panache from killing blow, only from rapier crits.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Mythic Power (5/day, Surge +1d6) Use this power to perform your mythic abilities.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Pommel Strike Deed 1 panache, make mel atk with light or 1-handed wep, 1d6 dmg and make CM chk to knock prone.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Surge (1d6) (Su) Use 1 power to increase any d20 roll by the listed amount.